04/22/2013
Today our official trailer for our game has been released. Don't laugh at the death at the end of the video, because I am the one playing in the gameplay footage:
We still have one day until we can submit our game for review again, so I have been playtesting trying to find any more bugs or enhancements that can be made. I kept feeling that level 3 lagged a little so I tried removing all of the fire effects, but that did not make any difference. I eventually noticed that the lava texture was 1024x1024 while our water texture was 256x256. I resized the lava texture and the lag went away.
Next was the kill zone for the player in level 3. If the player jumped off of the starting platform he would die almost instantly, nowhere near the lava. So I adjusted the kill zone to allow the player to fall down to the lava and then respawn.
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