Thursday, November 15, 2012

Lighting Continued (Sprint 4)

Lighting is still not complete and I am continuing to work on it in our 4th sprint. I have been through a lot of tutorials and have made a lot of work on trying to understand Microsoft's HLSL (High Level Shading Language) shading language.

Here are some examples of Diffuse lighting I have done:









Here are some examples of Specular lighting:











Here is some examples of Normal Mapping:






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