12/05/2012
Yesterday in class one of our artists noticed that all the models looked squished. I told him it probably changed when one of our developers updated to support both widescreen and full screen. I looked through the code with him and found that the AspectRatio was set to 1:1 even on widescreen's. I updated it to change based on the display type.
I also showed him how the double jump ability scroll was not attainable due to it's mesh overlapping with another model's mesh. I updated the FBX file to change the location slightly so that it would not be a problem anymore.
No comments:
Post a Comment